Dec 20

Be A Kid Again

  1. Do a cartwheel.
  2. Sing into your hairbrush.
  3. Walk barefoot in wet grass.
  4. Play a song you like really loud, over and over.
  5. Dot all your “i”’s with smiley faces.
  6. Read the funnies. Throw the rest of the paper away.
  7. Dunk your cookies.
  8. Play a game where you make up the rules as you go along.
  9. Step carefully over sidewalk cracks.
  10. Change into some play clothes.
  11. Try to get someone to trade you a better sandwich.
  12. Eat ice cream for breakfast.
  13. Kiss a frog, just in case.
  14. Blow the wrapper off a straw.
  15. Have someone read you a story.
  16. Find some pretty stones and save them.
  17. Wear your favorite shirt with you favorite pants even if they don’t match.
  18. Take a running jump over a big puddle.
  19. Get someone to buy you something you really don’t need.
  20. Hide your vegetables under your napkin.
  21. Stay up past your bedtime.
  22. Eat dessert first.
  23. Fuss a little, then take a nap.
  24. Wear red gym shoes.
  25. Put way too much sugar on your cereal.
  26. Make cool screeching noises every time you turn a corner.
  27. Giggle a lot for no reason.
  28. Give yourself a gold star for everything you do today.

Ancient wisdom I just made up. . .
Okay

Dec 20

A post with lists [just for Alphoide] :)

Unordered List

  • Item One
  • Item Two

Ordered List

  1. Item One
  2. Item Two
Dec 20

Killing awards have been expanded from just three as seen in UT2004, to nearly all weapons. Accumulating fifteen kills with a particular weapon or fire mode prompts the announcer to award the player with a specific title. The awards are: JackHammer, Gun Slinger, Bio Hazard, Combo King, Shaft Master, Blue Streak, Flak Master, Rocket Scientist, Head Hunter and Big Game Hunter.

The vehicles have been split into two factions, the Axon vehicles (made by the Axon corporation) and Necris vehicles. The Axon vehicles are the same from UT2004, but several have significant gameplay changes. In addition, every player is equipped with a personal hoverboard, which is a skateboard-like device that allows players to traverse large maps and get towed when they grapple onto other teammates’ vehicles. However, the hoverboard is very vulnerable to attack and any kind of hit will knock the player off the board and disable him or her for several seconds. Additionally, the player cannot use any weapons while on the board.

The returning Axon vehicles include those featured in the Editor’s Choice Edition of Unreal Tournament 2004 and are relatively more traditional. Included are the Manta - a fast hovercraft which is more maneuverable in UT3, the Raptor (air superiority dogfighter), Scorpion (light assault buggy, now equipped with grenades and has a speed-boost option which can be used to kamikaze itself into another target), Hellbender (armored jeep, the driver now operates the air mine gun reducing the crew to 2), Cicada (a two person air support vehicle), Hellfire SPMA (remote bombardment cannon with a significant improvement in handling), Paladin (infantry support tank that uses an energy shield), Goliath (battle tank), and Leviathan (heavy weapons platform).

The Necris Viper is most similar to the Manta, a quick strike ground skimmer armed with energy pellets and a kamikaze function. The Nemesis is essentially a mobile energy turret with adaptable snake-like treads, and the DarkWalker is a heavy offensive vehicle, featuring a twin last beam on a tripod walker (similar to the tripods from H.G. Wells’ The War of the Worlds). The Fury is the basic air vehicle of the Necris, with jelly-like propulsion, the Nightshade is a cloaking stealth vehicle, and the Scavenger is an orb-like vehicle with a complex attack mode that shoots energy beams while the orb itself is moving towards the target.

And that’s that

Dec 20

The weapon arsenal in UT3 is largely similar to that of UT2004. Returning weapons include the AVRiL (which can also guide deployed spider mines with its secondary fire mode), Bio Rifle(shoots out blobs of bio-mass), Flak Cannon, Link Gun, Rocket Launcher (which has both, Unreal’s grenade alternate-fire and Unreal Tournament 2004’s secondary fire of spiral or spread formations), Shock Rifle, and the Sniper Rifle. There is also the Redeemer (The Target Painter was planned on being in the game but was evidently cut). The Enforcer (which can be dual-wielded) and the Impact Hammer based off the original UT, respectively replace the Assault Rifle and the Shield Gun from UT 2003 and 2004. The Enforcer fires either a single automatic shot or three round bursts. The Impact Hammer features an EMP blast alternate fire to knock powerups (such as Beserk, UDamage) out of enemies. Returning from Unreal and Unreal Championship 2: The Liandri Conflict is the Tarydium Stinger, which replaces the Minigun. The Stinger’s primary fires hitscan-speed rounds; the secondary fire mode is stronger, has a slower rate of fire and isn’t hitscan, but can nail an opponent to a wall if it’s the killing blow.

Killing awards have been expanded from just three as seen in UT2004, to nearly all weapons. Accumulating fifteen kills with a particular weapon or fire mode prompts the announcer to award the player with a specific title. The awards are: JackHammer, Gun Slinger, Bio Hazard, Combo King, Shaft Master, Blue Streak, Flak Master, Rocket Scientist, Head Hunter and Big Game Hunter.

Dec 12

Here are some blockqoutes:

Thsi is a blockquote maine!

Dec 12

Wow is this cool or what!

Ordered list right herr:

  •  test1
  • test2
  • test3
  1. test1
  2. test2
  3. test3

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